Sunday, October 24, 2010

Still working!

All objects are written up properly in Temporal Flux, I have what I want to load in the location event, still working on figuring a bit of flow issues out with the game. I.e. which scenes I want to load and when.

I am working on it.


Monday, October 18, 2010

As promised

This link contains the latest build of Chrono Trigger : Flames of Eternity along with the track collection used for the sound track. :D

As a side note, work is underway on what I would consider to be my final build of the game. This is changing the ending for the better.


Sunday, October 17, 2010

New Home for Status Updates on Chrono Trigger: Flames of Eternity!

Well, due to fears from powers that be, we (well, me Giro) lost the website post for Chrono Trigger Flame of Eternity.

I figured I would post my current status updates and what not here.

You'll have to deal with my simple lay out, but know this that you'll find all the needed information to get the lastest copy of Chrono Trigger Flames of Eternity, and will be kept up to date as I feel the need to post!

first and foremost! The best place to obtain a copy of FoE is via links posted here. There will be a Megaupload link posted which have the full CTM package.

Remember, you must use ZSNES with CTM!!! I recommend you use ZSNES!