Tuesday, December 20, 2011

Explaining a few things!

Greetings true believers!
So, there may be some confusion as to what all of the different endings mean. We ask that you also take into account a quote from another time traveler and look at the endings in context to that.

The quote is: “People assume that time is a strict progression of cause to effect, but actually – from a non-linear, non-subjective viewpoint- it’s more like a big ball of wibbly-wobbly… timey-wimey… stuff.” The Tenth Doctor, Doctor Who, “Blink”

Now, yes, we’ve laid in quite a few references to Doctor Who throughout the span of Flames of Eternity. Take the content of the extra-endings and look at them again, these are snippets of things to come, or things that have happened, or are happening.

It is not something that needs to be dissected and gone over with a fine toothed comb, we are portraying a story, something that needs to be enjoyed and simply played.

As always, bug reports should be e-mailed to: ruby.dragoon@gmail.com, Include a screen shot, a save state, a brief description of the issue, and what emulator you were using at the time.

We will put together the next release of the CTM package just in time for Christmas, so stay tuned.
Share and Enjoy!

Saturday, December 17, 2011

Release of RC7! GRAB IT NOW!!

Greetings true believers!

Here we have the RC7 release of Chrono Trigger: Flames of Eternity!
Changes to this version of FoE is as follows:
   - Various bug fixes
   - Added 3 new ultimate weapons for Magus
   - Fixed bug causing freeze in Truce Canyon in 604AD

Happy Holidays from the RubyDragoons and as always… SHARE AND ENJOY!


Thursday, December 15, 2011

RC7 Testing Almost Complete!

Greetings True Believers!

We're almost finished testing RC7 of the build.

Release should be within a couple days!

~Share and Enjoy!

Thursday, December 1, 2011

Continue Testing!

Greetings True Believers!

We're still testing RC7.

We're not dead, just keep your eyes peeled for when we release it.

Share and Enjoy!