Question about the music companion application. When I last played FoE, some four or five years ago, it was really good but a few tracks, like ones from Final Fantasy VII, were a little jarring.
Since then, an awesome composer named Blake Robinson has produced a symphonic album covering every track from the game, and more and more quality remixes of CT music have been made - including my absolute favorite ever edition of Wind Song by a trio called moonbowmusicmovie - look them up.
Basically, what I'm wondering is two-day: #1) will any of the music in the companion application be updated? Who is in charge of it? Who should I send this feedback to? #2) If I want to make *my own* tweaks to the enhanced soundtrack, just for myself using my own music, is there a method to do that?
Thanks for all your work! Excited to play again when RC8 is released!
Can somebody please tell me where to find an "enhanced soundtrack"? I mean I can install MusiCompanion myself for sure but where can I found a "desiged" soundtrack? Does one exist?
Here is a patch to restore the instrument table back to original for any who may be interested. The reason being to not have the song 'pops' and glitchyness with accurate emulators and real hardware, which is a result of having the instruments exceed the total amount of bytes allowed for any one song: https://www.mediafire.com/file/1jarq6d5xbvrvji/CTFoE-Original_Instruments.ips
Use a patching utility such as Lunar IPS or SNEStuff to patch the ROM, which should be non-headered.
Thanks! The glitchy music really bugs me, so this is preferable for me. Do you think you could just upload the latest version of FoE, pre-patched with this?
Hi there, im really amaze by your work so far keep it up :D, I wanted to ask something I hope you can help me on this matter. Do you know where (in hex value idealy) I can find the Value for Healing of Tonic/Mid Tonic/Full Tonic/Lapis??? Me and my bro have search many forums such has Chrono Compendium and we didnt find anything. Were working on hard Hack of Chrono Trigger right now and we have almost everything we need (enemy stats.Pc stats growth, weapons/armor/access stats, chets content/location...) were trying to put accessory stats on armor and weapon atm, but we cant find the data of healing of tonic and such. Thx for everything! mays the bend of time be at peace!
Flames of Eternity RC8??? Cool! I really LOVE this ROM hack. The awesomeness of the whole thing, it is just incredibly delightful, and, surely, lengthy enough to offfer fun at large amounts to any decent Chrono enthusiast! Hope it's released soon, so I can play it all over again! :D Ah, btw, the Doctor Who references are GREAT! Nothing like mixing the greatest sci-fi series of TV with the best RPG of videogames, haha! Thank you for this game. I'll be hanging on forever, waiting for it!
Hey guys just a head up playing the game on the SNES mini and on the Chapter Stop the Porre Lab! The Cut Scene with Belthasar will not play. You are moved to the hangar and have to pick a time period and if you pick 2305 the cut scene start but is never completed.
Another bug problem - When talking to Balthasar after coming back from your night time Zeal trip, halfway through the explanation about humans' getting magic the text boxes completely bug out and are unreadable. It fixes itself once those cutscenes end. :(
Hi Leonis! Your CT translation is the best. Can you publish RC7d version on tv-games.ru? I'm worry this site might disappear. Also below man wants to translate this hack to russian.
wow just wow one of the best romhacks out there, i had given up on chrono trigger ever since i played the DS version with hours upon hours of newly added pointless fetchquests and a boring blob colousium minigame that left me feeling so empty inside. while i was playing FOE i was having tons of fun exploring, laughing, jamming out to crisp sounding mp3's getting absorbed into the story with the void in my heart truly filled with this fun masterpiece square enix could only dream of achieving, felt like i was living the days of squaresoft when the company actually gave a shit about making good games, thank you Giro and everyone involved in keeping the dream alive i hope you can find the time to finish this project someday
Hello! I want to add russian language in your game. Is it programm with open code, or no? If no, how can I do it? Wanna help u. (Sorry for my bad english)
Это ROM для эмулятора SNES. Текст там сжат, просто так не заменишь. Но перевод на русский по любому нужен. Попробуй связаться с Леонисом (tv-games.ru) или командой "Шеф-Нет" (chief-net.ru), они переводили оригинальный Chrono Trigger, может у них остались какие-то утилиты для редактирования текста. Можно еще в Temporal Flux попробовать, не знаю, поймет ли он этот ROM.
It has been nearly 4 years since the last actual release. No project information or updates or anything at all for that matter for 3 years after that. Just one teaser posted over a year ago with the hint of possible work being done. Not really sure what is going on with the authors of this project, but the fact that I and many others keep checking back here is a testament of how many people are still interested in seeing this project completed some day. Hopefully at some point there is some new news released, but it has been so long that I'm about ready to move on.
Why do you ask stupid questions? It's done when it's done. If there's no update, there's no update. Once the next update hits, you will know that it is still being worked on. In general, it's better to not give the benefit of the doubt and consider a project dead, rather than still being alive, unless proven otherwise.
I really wonder what's so hard for most people to grasp about this simple concept...
"If there's no update, there's no update. Once the next update hits..." This logic. Nothing heard from any of the developers in over a year and niche project not backed by CE members. This is more than likely dead.
Before you reply without getting the point, you might as well learn to read more carefully. What I said was that, once the next update hits, you will know it is still being worked on. If nothing happens, you will know that it's dead for sure.
Also, if you've even bothered reading this blog, you will notice that updates inbetween could take like 1 1/2 years or more talk about the current progress. I'm not saying it's definitely happening; what I'm saying is that ''It's dead lol, 'cus over a year no updates.'' is objectively wrong, because that's around the time frame where updates got posted in the past as well. That, and the last entry on this blog stated that progress is just crawling along.
I don't see what CE members have to do with this project tho, nor do I give a damn about your flawed logic. Go pester someone else with your game theories.
If you've really followed these updates then you'd realize that posts haven't always been around 1 1/2 years apart. This project started out strong, but has dwindled to the point of no active members bothering to chime in on any comments for over a year now. No flawed logic, just the reality of all this instead of believing in false hope.
I'm not hoping for anything here; what I did was look at how frequent updates were being posted on this blog, which is perfectly legit so far. The authors not heeding your or anyone's word everytime you bitch about them not catering to your every demand doesn't mean it's dead. I just found out about this blog not too long ago; someone who says how dead this project supposedly is, but insists on shitposting in the comment section is the one who's still clinging to false hope. I for one just wait if something happens. If not, I will simply move on to other things, and I would suggest you to do the same, instead of being all moody and taking out your frustration out on others. Because then, I will reply the way I did with my first comment to you here. Conversations like this never amount to anything worthwhile otherwise.
i check this blog almost everyday and im going to keep checking it until theres news. win or lose i was so happy to find this project many years ago. and im gonna stick around to see what happens
And you are just an internet troll that is unable to debunk what I said in my previous comments. It has taken years inbetween updates; people complaining about the hack not being finished and demanding updates are just retarded man-children that act high and mighty, yet don't do anything to help. They only complaining.
In what timeframe updates have been posted becomes evident the moment you decide to bother checkIng this very blog here.
I'm still at the email I used eight years ago, get a hold of me, I think I might have something for you! (I did, but even as I write this I'm in the midst of remaking it, but I still hope you'll like it!)
These guys are a joke... You'll all be checking back here until you're 80 years old. Might be best to move on, or attempt to better the current version yourself with the tools and documents, or even better create a team with a new "Project Leader" and get this game back on track. First thing I would do is remove the bunch of crossover references that basically spat on Crimson Echoes dialog. Then I'd set the instruments back to not overflow the instrument block data which breaks a bunch of songs, then I'd probably make Chrono not Talk, have someone fix Glenn's obvious limp when he's walking, and then go from there :)
Instrument fix would be nice. Disagree about Crono tho: his 'Heroic Mime' thing was my one and only gripe about the original. Having him actually participate in the conversation for FoE was a breath of fresh air for me.
Ah I highly doubt it, my plate is still quite full with the ff6 mod, and after I put it down I really need to step away from romhacking, at least until tending to RL stuff. Attempting to continue work on FoE for me would require learning and re-learning the FoE RoM and Temporal Flux etc. - I'd need to have at least all the documentation the current team has most likely. I must admit I wrote the last message when I was a more or less drunk, I apologize if I came off harsh or disrespectful, I really do also wish this team would come back to working on this, I was feeling frustrated lol... But yeah the outlook is still looking pretty bleak.
Hey everyone, totally new here just finished playing the PC release of Chrono Trigger (which I loved.) Never played anything but the original SNES release so I missed out on the animated cutscenes from the PS-1 version and the bonus dungeons of the DS version until now, all of which were great. Anyway in the process of trying to learn more about the game I came across CE and then FoE can't wait to download the rom hack but I do have a few questions: Is the current version more or less complete story wise? I don't mind bugs or random freezing/crashes in a fan project but I would hate to be unable to finish the game because the plot is simply not complete, so can you get through it to at least one final boss fight/ending of some sort?
Thnaks!
PS: Chrono Cross was a big pile of...confusion, and I had no idea WTF was going on half the time. Hopefully this dispels some of that.
this version is nearly complete. id say about 98% just need some tweaks and polish. you can beat the game and it has an ending. enjoy and i think youre gonna dig it :)
Does anyone have sound problems when playing this hack? I tried using BSNES and Snes9x but they still give the sound errors. I still havent tried ZSNES because my computer blocks it for some reason.
ZSNES doesn't have the sound/instrument issues because it is not accurate and somehow bypasses the total instrument data blocks allowed per song, while accurate emulators and real hardware do not. you can download my instrument patch here if you want to change the instruments back to normal so there is no sound issues: https://www.mediafire.com/file/1jarq6d5xbvrvji/CTFoE-Original_Instruments.ips
It's me, again. Made brand-new versions of what I wanted to show you, and it's... somewhat better than before, took advantage of a new feature in how I made them. Please get in touch soon. I truly think you'll like these.
@Anonymous That's the bug report email, can confirm he at least rarely checks it as I haven't gotten a reply, though I can't say if it wasn't because I was ignored...
I would be lying to you if I said nothing was wrong, so I'll get straight to the point. Flames of Eternity needs your help, I need your help. Communication has ceased with the previous developer, more than likely because of life happening. Life has happened to me as well, as a major transition occurred in my life, along with two moves and career changes. One thing that I have not given up on is the hope of seeing this project through to completion.
Excuses aside, here is the one main fact: I still have copies of the developmental files and notes from Enhasa. Also copies of the tools used through development! I am asking for Mugen Kagemaru to contact me at: ruby.dragoon@gmail.com ASAP!!! Even through Google Hangouts.
I will be checking this email address frequently.
Please please keep hope alive!
If you think you can provide a meaningful contribution to this project, email me at the address posted above, and attach copies of your work. I have to weed out the unskilled hopefuls from the skilled hopefuls. This is nothing against the community at all, this is because of the simple fact that I do not have the time to spin up people on using the developmental tools, and this is a failure on my part. I am a father and a husband, as well as working a full time job.
Share and Enjoy~ Giro
MUGEN HITS THIS MAN UP AND LET US KNOW WHAT WE NEED TO DO :)
So I guess the game is buggy and weird in SNES9x, but ZSNES's drawback is that you have to use ZSNES... What I find ultra weird is that the game starts completely differently depending on which of the two emulators you use. Well, maybe we'll get an update one day. Best wishes to the authors...
Can't waiiiiit! Nice job, guys! Keep up the hard work.
ReplyDeleteAnd now for something completely different...
ReplyDeleteim so excited!
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteHi, is any version of this available for download? Would love to try it!
ReplyDeletescroll down on the main page to the 'RC-7D UNLEASHED!!' post.
DeleteWhy not just email him ruby.dragoon@gmail.com
DeleteQuestion about the music companion application. When I last played FoE, some four or five years ago, it was really good but a few tracks, like ones from Final Fantasy VII, were a little jarring.
ReplyDeleteSince then, an awesome composer named Blake Robinson has produced a symphonic album covering every track from the game, and more and more quality remixes of CT music have been made - including my absolute favorite ever edition of Wind Song by a trio called moonbowmusicmovie - look them up.
Basically, what I'm wondering is two-day:
#1) will any of the music in the companion application be updated? Who is in charge of it? Who should I send this feedback to?
#2) If I want to make *my own* tweaks to the enhanced soundtrack, just for myself using my own music, is there a method to do that?
Thanks for all your work! Excited to play again when RC8 is released!
You can put any mp3 files you'd like in the Music Companion.
DeleteCan somebody please tell me where to find an "enhanced soundtrack"? I mean I can install MusiCompanion myself for sure but where can I found a "desiged" soundtrack? Does one exist?
DeleteThis comment has been removed by the author.
ReplyDeleteIs it still going to have Russel T. Davies-era Doctor Who references that totally ruin the immersion?
ReplyDeleteÇa doit être assez perturbant ces références.
DeleteHere is a patch to restore the instrument table back to original for any who may be interested. The reason being to not have the song 'pops' and glitchyness with accurate emulators and real hardware, which is a result of having the instruments exceed the total amount of bytes allowed for any one song:
ReplyDeletehttps://www.mediafire.com/file/1jarq6d5xbvrvji/CTFoE-Original_Instruments.ips
Use a patching utility such as Lunar IPS or SNEStuff to patch the ROM, which should be non-headered.
Thanks! The glitchy music really bugs me, so this is preferable for me.
DeleteDo you think you could just upload the latest version of FoE, pre-patched with this?
Hi there, im really amaze by your work so far keep it up :D, I wanted to ask something I hope you can help me on this matter. Do you know where (in hex value idealy) I can find the Value for Healing of Tonic/Mid Tonic/Full Tonic/Lapis??? Me and my bro have search many forums such has Chrono Compendium and we didnt find anything. Were working on hard Hack of Chrono Trigger right now and we have almost everything we need (enemy stats.Pc stats growth, weapons/armor/access stats, chets content/location...) were trying to put accessory stats on armor and weapon
ReplyDeleteatm, but we cant find the data of healing of tonic and such. Thx for everything! mays the bend of time be at peace!
Flames of Eternity RC8???
ReplyDeleteCool!
I really LOVE this ROM hack. The awesomeness of the whole thing, it is just incredibly delightful, and, surely, lengthy enough to offfer fun at large amounts to any decent Chrono enthusiast!
Hope it's released soon, so I can play it all over again! :D
Ah, btw, the Doctor Who references are GREAT! Nothing like mixing the greatest sci-fi series of TV with the best RPG of videogames, haha!
Thank you for this game. I'll be hanging on forever, waiting for it!
An update coming out with the Snes Classic would've been nice...
ReplyDeleteIs there some place we can download latest version? Thanks!
ReplyDeleteI r believer. Wut coming?
ReplyDeletealiens.
DeleteOur ninjas found this pirate and cut off his head.
ReplyDeleteSquare Enix Corporation
shut your whore mouth
DeleteSquare Enix, you're fucking bastards.
DeleteJust another sad soul waiting for update news. I really wanna see where this takes the story.
ReplyDeleteHey guys just a head up playing the game on the SNES mini and on the Chapter Stop the Porre Lab! The Cut Scene with Belthasar will not play. You are moved to the hangar and have to pick a time period and if you pick 2305 the cut scene start but is never completed.
ReplyDeleteAnother bug problem - When talking to Balthasar after coming back from your night time Zeal trip, halfway through the explanation about humans' getting magic the text boxes completely bug out and are unreadable. It fixes itself once those cutscenes end. :(
ReplyDeleteAny chance of Christmas release? Been waiting on the new bugfix to play through it all the way.
ReplyDeleteNot sure if it's a known problem, but I first arrived in the prehistoric time and I'm unable to use any items in battle.
ReplyDeleteIt shows I have nothing even when my inventory is stocked.
Should I restart?
Nice! And the comunity seems to be rally active, and thats awesome! :D
ReplyDeleteYeah too bad the developers and admins here aren't...
DeleteDid you guys give up on this?
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteNeed some help? How can I be part in the development process?
ReplyDeleteProject alive?
ReplyDeleteI hope so. I'm so looking forward to it xD
ReplyDeleteIt got cancelled
ReplyDeleteMeh, they've gone almost 2 years between posts before. Maybe we'll have a finalized version before we're senior citizens.
ReplyDeleteI wonder if they are still alive
ReplyDeletei believe
ReplyDeleteIs this still being worked on?
ReplyDeletechecking in!
ReplyDeleteGodspeed and patience to you Devs.
ReplyDeleteSweeeeeetttt
ReplyDeletewelp...
ReplyDeleteDevelopers,are you here?
ReplyDeletehappy april!
ReplyDeleteso where is it ?
ReplyDeleteWhat a joke....
ReplyDeleteIs there any news about the project?
ReplyDeleteHi Leonis! Your CT translation is the best. Can you publish RC7d version on tv-games.ru? I'm worry this site might disappear. Also below man wants to translate this hack to russian.
DeleteI sit here waiting with hope and I shall keep on waiting until the day comes.
ReplyDeleteis it time yet masa?
ReplyDeleteIt's 2018, almost a year later... guess you guys gave up on the project.
ReplyDeletetheyll never give up
DeleteThis project is dead. The devs are jack*sses.
DeleteThis comment has been removed by the author.
Deletewow just wow one of the best romhacks out there, i had given up on chrono trigger ever since i played the DS version with hours upon hours of newly added pointless fetchquests and a boring blob colousium minigame that left me feeling so empty inside. while i was playing FOE i was having tons of fun exploring, laughing, jamming out to crisp sounding mp3's getting absorbed into the story with the void in my heart truly filled with this fun masterpiece square enix could only dream of achieving, felt like i was living the days of squaresoft when the company actually gave a shit about making good games, thank you Giro and everyone involved in keeping the dream alive i hope you can find the time to finish this project someday
ReplyDeleteHello! I want to add russian language in your game. Is it programm with open code, or no? If no, how can I do it? Wanna help u.
ReplyDelete(Sorry for my bad english)
Это ROM для эмулятора SNES. Текст там сжат, просто так не заменишь. Но перевод на русский по любому нужен. Попробуй связаться с Леонисом (tv-games.ru) или командой "Шеф-Нет" (chief-net.ru), они переводили оригинальный Chrono Trigger, может у них остались какие-то утилиты для редактирования текста. Можно еще в Temporal Flux попробовать, не знаю, поймет ли он этот ROM.
DeleteЛеонис фанат Chrono Trigger, он должен ответить.
DeleteОхх, два с половиной года прошло, неловко даже)
DeleteИх контакты еще актуальны?
Охх, два с половиной года прошло, неловко даже)
DeleteИх контакты еще актуальны?
can't wait for the next release, keep the dream alive!
ReplyDeletei want to start playing again but also want to hold out for the next update
ReplyDeleteIt's dead, guys.
ReplyDeleteyou're dead, guy.
DeleteThey're still out there guys, don't worry.
ReplyDeleteIs the Chrono Compendium down? I've been doing research but the last 2 days any time I try to get on it just says the server is busy.
ReplyDeleteit works now, get ready for dream splash 2018!
DeleteNo final Patch? Project death? :(
ReplyDeleteshut your mouth
DeleteOver a year later.....
ReplyDeleteRIP
ReplyDelete*looks down at wristwatch*
ReplyDeleteWill there be a version of this with music from CE like “Battle with the Devil” and “Impish Subversion” and some Chrono Cross tracks? Thank you! :)
ReplyDeleteAlso, is there a download link to the latest version?
Thank you. :)
Yes, but i'm pretty sure you found it already after a whole month
DeleteIts a live?
ReplyDelete(Meu inglês é horrivel relevem...)
Is it possible to do new game plus at all?
ReplyDeleteIt has been nearly 4 years since the last actual release. No project information or updates or anything at all for that matter for 3 years after that. Just one teaser posted over a year ago with the hint of possible work being done. Not really sure what is going on with the authors of this project, but the fact that I and many others keep checking back here is a testament of how many people are still interested in seeing this project completed some day. Hopefully at some point there is some new news released, but it has been so long that I'm about ready to move on.
ReplyDeletechrono would never just move on, pussy
DeletePraying for an update everyday........
ReplyDeletechecking in for september!
ReplyDeleteWoudn't it be funny if they released the next update tomorrow?
ReplyDeleteToo late, they already didn't.
DeleteI wonder if the team even looks at this page anymore....
ReplyDeletelast update was a little over a year ago. seems like theyre stepped out like that. progress is being made
ReplyDeleteSomeone should fork this and make it less buggy
ReplyDeleteDon't lose hope. RC-7 came out in 2011 and we're waiting on RC-8. We'll get it.
ReplyDeleteim so ready!
ReplyDeleteSo is this happened still or what?
ReplyDeleteWhy do you ask stupid questions?
DeleteIt's done when it's done.
If there's no update, there's no update.
Once the next update hits, you will know that it is still being worked on.
In general, it's better to not give the benefit of the doubt and consider a project dead, rather than still being alive, unless proven otherwise.
I really wonder what's so hard for most people to grasp about this simple concept...
"If there's no update, there's no update.
DeleteOnce the next update hits..."
This logic.
Nothing heard from any of the developers in over a year and niche project not backed by CE members. This is more than likely dead.
This shitpost.
DeleteBefore you reply without getting the point, you might as well learn to read more carefully.
What I said was that, once the next update hits, you will know it is still being worked on.
If nothing happens, you will know that it's dead for sure.
Also, if you've even bothered reading this blog, you will notice that updates inbetween could take like 1 1/2 years or more talk about the current progress.
I'm not saying it's definitely happening; what I'm saying is that ''It's dead lol, 'cus over a year no updates.'' is objectively wrong, because that's around the time frame where updates got posted in the past as well.
That, and the last entry on this blog stated that progress is just crawling along.
I don't see what CE members have to do with this project tho, nor do I give a damn about your flawed logic.
Go pester someone else with your game theories.
^this XD
DeleteAight fam.
DeleteIf you've really followed these updates then you'd realize that posts haven't always been around 1 1/2 years apart. This project started out strong, but has dwindled to the point of no active members bothering to chime in on any comments for over a year now. No flawed logic, just the reality of all this instead of believing in false hope.
I'm not hoping for anything here; what I did was look at how frequent updates were being posted on this blog, which is perfectly legit so far.
DeleteThe authors not heeding your or anyone's word everytime you bitch about them not catering to your every demand doesn't mean it's dead.
I just found out about this blog not too long ago; someone who says how dead this project supposedly is, but insists on shitposting in the comment section is the one who's still clinging to false hope.
I for one just wait if something happens.
If not, I will simply move on to other things, and I would suggest you to do the same, instead of being all moody and taking out your frustration out on others.
Because then, I will reply the way I did with my first comment to you here.
Conversations like this never amount to anything worthwhile otherwise.
i check this blog almost everyday and im going to keep checking it until theres news. win or lose i was so happy to find this project many years ago. and im gonna stick around to see what happens
DeleteHey lol
DeleteanimeloverxX93 you are so full of shit
DeleteAnd you are just an internet troll that is unable to debunk what I said in my previous comments.
DeleteIt has taken years inbetween updates; people complaining about the hack not being finished and demanding updates are just retarded man-children that act high and mighty, yet don't do anything to help.
They only complaining.
In what timeframe updates have been posted becomes evident the moment you decide to bother checkIng this very blog here.
That said, have a nice day.
Moron.
I want to believe....
ReplyDeleteHey, Giro! It's been some time!
ReplyDeleteI'm still at the email I used eight years ago, get a hold of me, I think I might have something for you! (I did, but even as I write this I'm in the midst of remaking it, but I still hope you'll like it!)
- Mugen K.
100!
ReplyDeletehappy newt ears! this is the year we get RC8!
ReplyDeleteWe can only pray anon
ReplyDeletei want it so bad
ReplyDeleteMaybe it's a secret and being made for the switch
ReplyDeleteThese guys are a joke... You'll all be checking back here until you're 80 years old. Might be best to move on, or attempt to better the current version yourself with the tools and documents, or even better create a team with a new "Project Leader" and get this game back on track. First thing I would do is remove the bunch of crossover references that basically spat on Crimson Echoes dialog. Then I'd set the instruments back to not overflow the instrument block data which breaks a bunch of songs, then I'd probably make Chrono not Talk, have someone fix Glenn's obvious limp when he's walking, and then go from there :)
ReplyDeleteInstrument fix would be nice. Disagree about Crono tho: his 'Heroic Mime' thing was my one and only gripe about the original. Having him actually participate in the conversation for FoE was a breath of fresh air for me.
Deletei wish this wasnt true but it probably is... any chance that youd polish this "project"? ive seen your work on your ff6 mod.
ReplyDeleteAh I highly doubt it, my plate is still quite full with the ff6 mod, and after I put it down I really need to step away from romhacking, at least until tending to RL stuff. Attempting to continue work on FoE for me would require learning and re-learning the FoE RoM and Temporal Flux etc. - I'd need to have at least all the documentation the current team has most likely. I must admit I wrote the last message when I was a more or less drunk, I apologize if I came off harsh or disrespectful, I really do also wish this team would come back to working on this, I was feeling frustrated lol... But yeah the outlook is still looking pretty bleak.
ReplyDeleteim holding out hope that it gets finished. worst case ontario ill play the ff6 mod :)
ReplyDeleteHey everyone, totally new here just finished playing the PC release of Chrono Trigger (which I loved.) Never played anything but the original SNES release so I missed out on the animated cutscenes from the PS-1 version and the bonus dungeons of the DS version until now, all of which were great. Anyway in the process of trying to learn more about the game I came across CE and then FoE can't wait to download the rom hack but I do have a few questions: Is the current version more or less complete story wise? I don't mind bugs or random freezing/crashes in a fan project but I would hate to be unable to finish the game because the plot is simply not complete, so can you get through it to at least one final boss fight/ending of some sort?
ReplyDeleteThnaks!
PS: Chrono Cross was a big pile of...confusion, and I had no idea WTF was going on half the time. Hopefully this dispels some of that.
this version is nearly complete. id say about 98% just need some tweaks and polish. you can beat the game and it has an ending. enjoy and i think youre gonna dig it :)
DeleteI am excited and ready to try the 'in the works' when comes out! patiently waiting * _ * <3
ReplyDeleteyou and everyone else :)
Deleteim predicting an update soon!
ReplyDeleteI've been checking on this for 6 years, didn't complain once.
ReplyDeleteBut... It's just killing me now, you know.
It's my last year in school now lol
sniff, sniff
ReplyDeletegetting close to 2 years, news has got to be coming!
ReplyDeleteDoes anyone have sound problems when playing this hack? I tried using BSNES and Snes9x but they still give the sound errors. I still havent tried ZSNES because my computer blocks it for some reason.
ReplyDeleteZSNES doesn't have the sound/instrument issues because it is not accurate and somehow bypasses the total instrument data blocks allowed per song, while accurate emulators and real hardware do not. you can download my instrument patch here if you want to change the instruments back to normal so there is no sound issues:
Deletehttps://www.mediafire.com/file/1jarq6d5xbvrvji/CTFoE-Original_Instruments.ips
I always wondered why FaustWolf seemed to have sound issues during The Month That Could Have Been.
Deletezsnes does not have any sound issues.
ReplyDeleteIt's me, again. Made brand-new versions of what I wanted to show you, and it's... somewhat better than before, took advantage of a new feature in how I made them. Please get in touch soon. I truly think you'll like these.
ReplyDeletewhat did you make???
DeleteSomething I want to show Giro ASAP.
DeleteHave you emailed him?
Deletethe only email i know of is the enhasaenhancements@gmail.com and i dont think he checks it :(
Delete@Anonymous
DeleteThat's the bug report email, can confirm he at least rarely checks it as I haven't gotten a reply, though I can't say if it wasn't because I was ignored...
does anyone have a way to reach out for a possible update?
DeleteGreetings true believers...
DeleteI would be lying to you if I said nothing was wrong, so I'll get straight to the point. Flames of Eternity needs your help, I need your help. Communication has ceased with the previous developer, more than likely because of life happening. Life has happened to me as well, as a major transition occurred in my life, along with two moves and career changes. One thing that I have not given up on is the hope of seeing this project through to completion.
Excuses aside, here is the one main fact:
I still have copies of the developmental files and notes from Enhasa. Also copies of the tools used through development!
I am asking for Mugen Kagemaru to contact me at: ruby.dragoon@gmail.com ASAP!!! Even through Google Hangouts.
I will be checking this email address frequently.
Please please keep hope alive!
If you think you can provide a meaningful contribution to this project, email me at the address posted above, and attach copies of your work. I have to weed out the unskilled hopefuls from the skilled hopefuls. This is nothing against the community at all, this is because of the simple fact that I do not have the time to spin up people on using the developmental tools, and this is a failure on my part. I am a father and a husband, as well as working a full time job.
Share and Enjoy~
Giro
MUGEN HITS THIS MAN UP AND LET US KNOW WHAT WE NEED TO DO :)
anyone have any news?
ReplyDeleteI wish for the same but nothing sadly
DeleteAny news about this? It's been 2 years!
ReplyDeleteBeen around since the Crimson Echoes -> FoE days...and still waiting. Why...
ReplyDeletejust do it! were all here too just waiting until something happens!
DeleteSquare-Enix probably had the devs kneecapped.
ReplyDeleteI bet on it.
Deletenah, i'd bet real life is just getting in the way
Deletestr8 told yall that this wasnt dead!
DeleteSo I guess the game is buggy and weird in SNES9x, but ZSNES's drawback is that you have to use ZSNES... What I find ultra weird is that the game starts completely differently depending on which of the two emulators you use. Well, maybe we'll get an update one day. Best wishes to the authors...
ReplyDeleteWhat do you mean?
Deleteaww, guess people gave up :( hope someone sees this
ReplyDelete